Norrathian
  • Archive


    Features
    Planes of Parody


    By Sam Smith

  • New PvP System

    EQLive has announced a new PvP system for the player versus player servers.

    The announcement begins by telling us that "Rytan and Hobart have put together quite a few changes for the PVP servers and have changed many of the basic PVP systems."

    The highlighting of the names immediately draws attention to the fact that these two are big names in PvP fighting, and one can only assume that the system will be demonstrated on live TV by 20 minutes of trash talking followed by Rytan and Hobart grappling it out inside a steel cage.

    Satire aside for a second, these changes are very good, and pretty substantial. Here are a few highlights:


  • "Being stunned while on a horse will now cause the horse to disappear. This only applies to stuns caused by other players."
    - This is a very logical change, possibly putting an end to the constant problem of drive by bandits. This is actually an entirely new move, where the attacker stuns the horse-rider, causing him to look away for a second or two, while the attacker quickly eats his horse.

  • "Ranged weapons are no longer restricted by the Z axis, allowing greater freedom of use on varied terrain."
    - There was much rejoicing at this news, with many ranged weapons singing and dancing in the streets at the prospect of being freed from the oppressive regime of the evil Z axis.

  • "Water will no longer cause you to be immune to people outside of water and vice versa."
    - Previously, when players were swimming, underwater, had been standing in the rain or were otherwise considered to be 'wet', they would be counted as invulnerable.

  • "Berserker snare is no longer unresistable."
    - We tried to get a reaction to this, but unfortunately the Beserker living on the PvP servers was unavailable for comment. However, we are sure that he would have given a moving speech, cunningly disguised as an incoherent sentence or an angry battlecry, before proceeding to cleave us in two.


    Amongst the long list of changes is the addition of a PvP points system to decide once and for all who is more uber. You can spend these PvP points on various items. Like I said before, the changes are actually pretty good, but some are very substantial, such as the removal of the ability to loot other players, which got only a brief mention in the EQLive announcement.

    If you have never tried a PvP server, now might be the time. The PvP servers present a challenging and skillful environment more than ever since the patch, as opposed to the normal servers, which can be rather bland, and where hardly anyone has to eat a horse.


    Comments / Feedback
    - Click here to add your comment.

    Posted by Guest on August 16, 2004 05 PM
    Well it seems that these pvp changes all target single player vs player and do not address Team pvp(Race vs Race or Faction(Evil vs good vs nuet)

    This is my suggestion:

    Imagine each race = one guild.

    Each race has one home town and flag to defend.

    If after one month, the race with the most Flags(50+%) wins Ldon type
    pts & merchandise.

    For any race to be involved in any given war, they would have to declare
    war or be neutral and impervious to attack.(a good strategy for weak
    races or races that want to wait for a strong race to offer ally status)

    Each Race if it so chooses can ally itself with other races(Winning
    Allies pts would be scaled downward depending on the # of races
    involved)

    Some pts to consider:

    Pok, Nexus and Pot can be live

    A player may make all playable races but may only use one race per war
    period(one month) + have one bazaar toon

    Guild leaders should have GM abilities so they can oversee each other.

    Training mobs on neutral players is forbidden.

    Once a race has declared war and lost thier flag, they have these
    options:

    1- Regain thier home flag( it is a month long war)
    2 - Capitulate to the flag winner(the race quits the war and essentially
    is nuetral again but without a flag unable to fight or be attacked)
    3 - Keep fighting and ally themselves with another race.
    4 - Once your flag is taken you can not become nuetral - you must do one
    of the above.

    At any time that you have your flag - you may fight, ally or declare
    nuetrality.



    Posted by Guest on August 23, 2004 09 PM
    rofl


    Posted by Guest on September 14, 2004 01 AM
    lmao great Sam, really great!


    Posted by Guest on July 08, 2005 01 PM



    Posted by Guest on July 09, 2005 05 AM



    WoW Gold Price Comparison